The article talks about the change in the way of storytelling in cinema: from classic to captured on camera 360. As a central example, the experience of working with the own art project and research by group from University of Canterbury in New Zealand published in January 2022 is considered.
Лапаев В.П. (науч. рук. Озерков Д.Ю.) VR cinema industry in the new step of classic cinema // Сборник тезисов докладов конгресса молодых ученых. Электронное издание. – СПб: Университет ИТМО, [2022]. URL: https://kmu.itmo.ru/digests/article/9624